I definately am not turning my nose up to your R&D. I can only guess how many times you have taken test rides on bikes with twice the power, that I have been on. I see the many insightful posts plus all of the accomplishments that you guys have collectively.
My concern, from my standpoint only probably, is that the 500 can be ported and modded to the point of being hard to ride at Hillclimb or similar style racing, like drag racing. Just trying to discover if those amazing torque and power mods that work so well for top-end is a rideable combo for bottom and mid range. Remember when I asked you what would happen if you pinned the throttle and dumped the clutch in second gear? You recommended a good life insurance plan. I know Stewart builds for top-end, massive hp and reliability. I give Stewart more credit for keeping the reliability as a priority, than if it was only about print-outs on the Dyno. He also mentioned to me that there is an emphasis on keeping them with ridable power. My imagination says that would be a linear power curve, without a huge dip or hump, but I am truely clueless, so I am asking you, the experts, the wise of the k5's.
Has there been anything you could tell me about mods that worked for power, but didn't work for real world rideability, or how the focus of your work prioritizes power, torque, reliability, rideability.
My best friend had a Pro Circuit highly modified 500 and ended up wadding-up everyone who rode it. It would not ever clean out in neutral, then when the rider dumped the clutch it would usually crash them before going 50 feet, as it came to life and took off like a rocket. It never bogged, but was deceptive to the point that noone was ever ready for it to launch that hard. The bike got passed around, until eventually noone wanted it, even though most of the motor had been chrome plated. That is just one story that I have about kx500's being hard to ride after modifications.
I know that the absolute difference in what you guys do and what all other engine builders do, is that those guys work on every make and model of motorcycle, so they would be forced to generalize in the mods, where yours have been specific to this bike only. That has to wind up with the best results. I just wonder if the same things work for top speed on the Salt Flats or paved dragstrip, as for a 200 foot drag race or hillclimb.
Sorry for hijacking the thread, Hopefully I'm not straying to far from the topic. Thanks for the info....